Coding Program Workshop:

Create Tech Programming that Supports Digital Literacy

February 28–March 21, 2017

Live Sessions on Tuesdays at 1:00 PM ET: February 28, March 7, 14 & 21

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codeyourlibrary

In this interactive workshop, you’ll learn how to launch a coding program in your library that will promote digital literacy and impact your community. Over four weeks, you’ll get an understanding of how to run computer programming courses that will introduce your patrons to new career paths and technologies. We’ll give you the tools you need to create library programs around coding languages (e.g. HTML, CSS, Python), career development software (e.g. Adobe Creative Suites, WordPress), and early learning (e.g. Scratch and robotics) without having to know how to code.

We’ll explore all facets of building coding programming for your library such as making your case for funding, hosting Code Clubs and Hackathons, and curating free resources and technologies available online. The course will include interactive sessions with library and industry experts will help attendees map out a blueprint for developing a coding program that fits within a variety of budgets and crosses a spectrum of patrons ranging from children to adults.

REGISTER before January 20, 2017 to take advantage of special early bird pricing.

Participants will be exposed to:

  • Case studies of tech programming that works
  • Free tools your library can use
  • Blueprints for leading coding programs and hackathons

By the end of this course, you will:

  • Gain exposure to innovative tech resources
  • Learn from program blueprints that you can emulate
  • Create a fully developed and tested action plan for launching a tech-oriented program at your library within your budget, whether it’s $0 or much larger

Who should take this course?

Librarians, educators, and those developing tech-oriented programming for the community, from early learning professionals and media specialists, or those interested in facilitating tech activities will benefit from attending. Participants will walk away with tools to fuel programming and tech-oriented planning.

In this archived opening session of the April, 2016 Code Your Library online course, Brook Osborne of Code.org shares many ways in which coding education is vital in today’s world, touches on the current state of coding education in the US and what initiatives like Computer Science for All means for schools and libraries, and highlights the amazing work done by organizations like Code.org.

Group discounts are available!

Register in groups for a unique team-building experience and get everyone working together. Contact us to learn more.

Speakers

Course Schedule

WEEK 1: Tuesday, February 28, 2017

SESSION 1: Orientation

1:00-1:30 PM ET

Course advisor Carmen Scheidel, CEO of Edmaker.co, will lead you on a guided tour of the online classroom, explain how the assignments and homework groups work, and take any of your questions to help get you set up for our live keynote session.

SESSION 2: Making the Case for a Coding Program and Getting Buy-In

1:30-2:15 PM ET

In this insightful opening session of Coding Program Workshop, Brook Osborne of Code.org will touch on the current state of coding education in the U.S. and what initiatives like the Computer Science for All might mean for schools and libraries. She’ll give you tips and resources to use when getting your library’s stakeholders on board to build out your program.

Speaker:

headshot_circle_brookosborne
Brook Osborne
, Program Manager, Code.org

SESSION 3: Inspiration from the ideaLab

2:15-3:00 PM ET

Hear one educator’s journey getting his coding program off the ground. In this inspiring session, Nate Stone, will share his process on growing the coding program at Denver Public Library. From offering computer basics courses in the library’s traditional computer lab, to expanding to WordPress, HTML, CSS, and Javascript courses, and later to Ruby on Rails and Python courses, Nate has experience using free online resources to develop an advanced coding program. He’ll discuss ideas for how you can build creative programming at your library, and how these programs serve the community and create meaningful connections with patrons.

Speaker:

headshot_circle_natestone
Nate Stone
, Program Coordinator, ideaLAB, Denver Public Library (CO)

WEEK 2: Tuesday, March 7, 2017

SESSION 1: Break the Code: What Coding Program Does Your Community Need?

1:00-1:45 PM ET

In this session, you will learn how to assess what types of coding programming your community or school needs from your library. You will learn methods to survey and review your library patrons’ needs to determine demand and create a master plan for launching an engaging program.

Speaker:

headshot_circle_ormillavengersammy   headshot_circle_vanyawalker
Ormilla Vengersammy
, Department Head, Technology and Education Center & Melrose Center, Orange County Library System (FL)
Vanya Walker, Instructional Support Specialist, Orange County Library System (FL)

SESSION 2: Create a Coding Program with Little or No Budget

1:45-2:15 PM ET

There are many coding resources online, and sometimes choosing the right ones to use can be overwhelming and even daunting. In this session, you will get reviews of several of the best free online resources to get your coding program off the ground. From video tutorials to online classes, we will share accessible tools on the web that will advance your coding program’s content and range.

SESSION 3: Dash, Front Row, and Circuits: General Assembly’s Pledge for STEM Education

2:15-2:45 PM ET

General Assembly is working with government policymakers to create opportunities in tech, with an emphasis on STEM initiatives that support diversity and access to tech careers. In this session, you’ll learn the programs General Assembly offers and how you can apply them to your computer science programming.

WEEK 3: Tuesday, March 14, 2017

SESSION 1: Gaming Programs and Their Influence on Communities 

1:00-1:45 PM ET

In this session, you’ll learn from Colleen Macklin co-director of PETLab (Prototyping Education and Technology Lab), a lab focused on developing games for experimental learning and social engagement. She’ll explain why making games teaches systems thinking and empathy, and how games are a fun gateway to learning code. She’ll also show you how to make games with just a little coding experience.

Speaker:

headshot_circle_colleenmacklin
Colleen Macklin, Associate Professor, Parsons The New School for Design and Co-Director and Founder of PETLab

SESSION 2: Code Clubs: Hybrid Learning Model for the 21st Century

1:45-2:30 PM ET

Prenda.co has been implementing Code Clubs into libraries since 2013 with a hybrid learning model using online resources, in-person meetings, and gamification. Through Code Clubs, students learn how to write their own code, creating animations and video games. In this session, you will learn the ins and outs of Code Clubs and how to get one started at your own library.

Speaker:

headshot_circle_kellysmith
Kelly Smith
, Founder & CEO, Prenda.co

WEEK 4: Tuesday, March 21, 2017

SESSION 1: Host Hackathons, Hours of Code, and Coding Workshops

1:00-1:45 PM ET

Engage your community, nurture collaborative learning, and empower patrons with tech gatherings. Through coding events, including hackathons, Hour of Code events, and Coding Workshops, your library will create opportunities to code in a fun, exciting environment that entice new and existing library members. In this session, you will get the big picture of one-off events, learn best practices, and discover the power of these collaborative gatherings on your community.

Speaker:

headshot_circle_rebeccacrago
Rebecca Crago
, Technology Supervisor, Westbank Community Library (TX), Logistics/Event Manager for ChickTech Austin

SESSION 2: Importance of Coding Programs for Teens

1:45-2:30 PM ET

As a teen services librarian, Matt Lorenzo develops creative programming to keep his teenaged patrons engaged and learning new things. With his program CUHacks, an overnight hackathon for teenagers aged 14-19, teens put their engineering, robotic, and computer programming skills to use. In this session, you’ll learn how libraries have become a home for digital learning for teenagers and how impactful that can be on a community.

Speaker:


Matt Lorenzo
, Teen Services Librarian, Cupertino Library (CA)